Search found 38 matches
- Fri Aug 05, 2016 7:15 am
- Forum: Problems
- Topic: Chat Web Not Working
- Replies: 9
- Views: 34393
Re: Chat Web Not Working
RIP Flamingo God
- Wed Aug 03, 2016 8:00 am
- Forum: Problems
- Topic: Chat Web Not Working
- Replies: 9
- Views: 34393
Re: Chat Web Not Working
That works, thank you!
- Tue Aug 02, 2016 9:23 am
- Forum: Problems
- Topic: Chat Web Not Working
- Replies: 9
- Views: 34393
Chat Web Not Working
When I attempt to enter chat, it shows me a page of code instead. I am not sure if that's just me and I should clear my cache? Or is this already on the list of "things the hard drive failure messed up"?
Thank you so much for working on getting all this back to normal.
Thank you so much for working on getting all this back to normal.
- Mon Jun 20, 2016 9:17 am
- Forum: Perspectives on Roleplaying
- Topic: Benefits of being a Role Player
- Replies: 3
- Views: 58208
Re: Benefits of being a Role Player
I have lots of answers to this, but first one that comes to mind: small talk. You get really, really good at small talk.
Because if you can idly chat about made-up characters in a made-up setting and the effects of next week's execution, you can idly chat and be interested in pretty much anything.
Because if you can idly chat about made-up characters in a made-up setting and the effects of next week's execution, you can idly chat and be interested in pretty much anything.
- Mon Jun 13, 2016 10:43 am
- Forum: Perspectives on Roleplaying
- Topic: What To Do When You've Made A Mistake
- Replies: 2
- Views: 42372
Re: What To Do When You've Made A Mistake
So, now I've got some time to sit down and write a bit. The first step, for me, is to determine how badly I have fucked up. Is it a minor point correctable with an apology? Is it big enough that I should have staff be a go-between because they don't want to talk to me at all? Is it contentious enoug...
- Sat Jun 11, 2016 2:23 pm
- Forum: Perspectives on Roleplaying
- Topic: What To Do When You've Made A Mistake
- Replies: 2
- Views: 42372
What To Do When You've Made A Mistake
A number of situations in the last year plus talking to some friends from a different LARP have had me reflecting on various poor RP choices I have seen, experienced directly, or committed myself over the years. So experienced LARPers here, let's talk about being uncomfortable. Let's talk about how ...
- Fri Jun 03, 2016 7:19 am
- Forum: Perspectives on Roleplaying
- Topic: New Player Advice: Conversation and LARP
- Replies: 3
- Views: 44884
Re: New Player Advice: Conversation and LARP
One way I've seen that helps make conversations more natural on introduction: Come in with something that you want from people. This! This helps a lot. Knowing what your character wants (even if your character doesn't) does a lot. That segues into ideas for getting integrated in the other threads w...
- Thu Jun 02, 2016 7:04 pm
- Forum: Perspectives on Roleplaying
- Topic: How to be more welcoming
- Replies: 8
- Views: 61508
Re: How to be more welcoming
Probably best to coordinate with the other person running an event- having a clear idea of who the events might appeal to, etc can help design events that might appeal to different subsets of game. Or running them at overlapping times but not entirely. Lots of options! Becky, that's true! I feel lik...
- Wed Jun 01, 2016 2:09 pm
- Forum: Perspectives on Roleplaying
- Topic: How to be more welcoming
- Replies: 8
- Views: 61508
Re: How to be more welcoming
Good idea! -Always be on the lookout for new people to give patronage to. Do they need help? A political appointment? Advice? Funding? A shoulder to cry on? Find out what they need, and find out how to give it to them, either for payment now or favors down the line. -Introduce them to other people. ...
- Wed Jun 01, 2016 1:05 pm
- Forum: Perspectives on Roleplaying
- Topic: New Player Advice: Conversation and LARP
- Replies: 3
- Views: 44884
New Player Advice: Conversation and LARP
I'm doing a series for first-time LARPers and new players. Older players may find something of value here too, but this is mostly a series based on information I wish had been available to me as a new, not very well socialized LARPer six and a half years ago. 80% of LARP is talking to people. 10% is...
- Tue May 31, 2016 12:28 pm
- Forum: Perspectives on Roleplaying
- Topic: Some Unsolicited Gaming Advice
- Replies: 8
- Views: 59929
Re: Some Unsolicited Gaming Advice
I learned most of these via trial and error and NOT doing them and then wondering why things weren't going well. Big shout out to everyone who has given me advice and helped out over the years, and a disclaimer that I'm still working on a lot of these. 1. Communication. With staff, with other player...
- Tue Mar 29, 2016 7:08 am
- Forum: Public Announcements
- Topic: Paul on staff
- Replies: 2
- Views: 42841
Re: Paul on staff
Congratulations!
- Fri Feb 26, 2016 10:40 am
- Forum: Public Announcements
- Topic: Status Page
- Replies: 27
- Views: 189273
Re: Status Page
Melissa is Lesser Harpy.
- Fri Nov 27, 2015 12:48 pm
- Forum: Public Announcements
- Topic: Temperature tonight
- Replies: 4
- Views: 24637
Re: Temperature tonight
I still have the chairs and tables in my car from the ball because I am an awful procrastinator, so we can have those, too.
- Sat Nov 21, 2015 4:10 pm
- Forum: Problems
- Topic: Chat Down?
- Replies: 3
- Views: 21098
Re: Chat Down?
It's back up for me, too.
- Sat Nov 21, 2015 1:43 pm
- Forum: Problems
- Topic: Chat Down?
- Replies: 3
- Views: 21098
Chat Down?
I checked and it's not just me- chat is failing to connect. Can anyone else connect fine?
- Thu Aug 06, 2015 12:22 pm
- Forum: Perspectives on Storytelling
- Topic: Retainers
- Replies: 26
- Views: 86435
Re: Retainers
My take on how to resolve the conflict is that local subcultures vary, and it is most importantly acceptable for people to have different views on the matter, and that acting according to those views if you have the status to back it up is not really a problem. Maybe the pendulum of opinion is swing...
- Wed Aug 05, 2015 9:16 pm
- Forum: Perspectives on Storytelling
- Topic: Retainers
- Replies: 26
- Views: 86435
Re: Retainers
But what of the duke's personal secretary or seneschal, who he employs like the foot-washer? I think there is room for a broad range of ways to treat a retainer, depending on what their domitor uses them for, with the upper limit having them be treated like an extension of their domitor.
- Thu Jul 30, 2015 12:43 pm
- Forum: Perspectives on Storytelling
- Topic: Retainers
- Replies: 26
- Views: 86435
Re: Retainers
I am totally in agreement here, though I figured how the domitor treats the retainer also factors in to how others treat them- though only in regards to flavor, not overall respect. If the domitor treats them like a valet or lady's maid in public, they will likely be treated like that by others- wit...
- Fri Jul 03, 2015 10:14 am
- Forum: Perspectives on Storytelling
- Topic: Courtesy in Cruelty and other 'rules'.
- Replies: 6
- Views: 25692
Re: Courtesy in Cruelty and other 'rules'.
I love both of these. To respond to Justin's point, a lot of what I do is pick who I talk to about secrets, and in general, don't tell people things that I'm not okay with being suddenly public knowledge. I theoretically shouldn't have to do either, but I understand humans are fallible and "remember...
- Thu Feb 05, 2015 2:37 pm
- Forum: Perspectives on Storytelling
- Topic: Feeding Grounds
- Replies: 27
- Views: 76513
Re: Feeding Grounds
I think feeding grounds can work, if we agree on an out of game level to do a couple of things to ensure that the various negative consequences people have experienced before don't happen. Ralph would like feeding grounds for plot reasons, and I think we as players can make this happen if we put som...
- Thu Feb 05, 2015 9:45 am
- Forum: Perspectives on Storytelling
- Topic: Feeding Grounds
- Replies: 27
- Views: 76513
Re: Feeding Grounds
Thanks for the perspective, Ralph! :) For my two cents as a player, the game I played in prior to this did not have them, so I've never seen any of the plot/RP advantages/disadvantages before. I'm interested in seeing them in action for the first time (hence my IC participation in hammering them out...
- Mon Feb 02, 2015 3:34 pm
- Forum: Public Announcements
- Topic: Status Bans and Symbels
- Replies: 22
- Views: 40746
Re: Status Bans and Symbels
That's very true, bans in general should be on the status page. I was just thinking about the physically obvious side of things (which would also include things like eerie presence effects that cannot be physrepped and appearance focuses, now that I think about it).
- Mon Feb 02, 2015 2:54 pm
- Forum: Public Announcements
- Topic: Status Bans and Symbels
- Replies: 22
- Views: 40746
Re: Status Bans and Symbels
My thought is that it could be done with a forum thread easily enough. It's not like status, where you don't know unless you're told or you have Status Aware- it is readily obvious to anyone who looks at them, and there aren't that many of them.
- Sun Feb 01, 2015 9:35 pm
- Forum: Public Announcements
- Topic: Status Bans and Symbels
- Replies: 22
- Views: 40746
Re: Status Bans and Symbels
I've clearly missed some stuff by being away for a few weeks, so I'm sorry if this has been covered elsewhere or is in the works already, but reading the status bans: If being on a Path is so blindingly obvious now that a status ban can be in effect, can we please add some sort of indicator to the ...