Search found 97 matches
- Fri Aug 08, 2014 12:52 pm
- Forum: Public Announcements
- Topic: Need a ride from game/afters 8/8/14
- Replies: 2
- Views: 5523
Re: Need a ride from game/afters 8/8/14
Lexi, did you get sorted out here?
- Mon Apr 14, 2014 3:43 pm
- Forum: Public Announcements
- Topic: Edict of Barbs/Edict of Succession.
- Replies: 0
- Views: 14818
Edict of Barbs/Edict of Succession.
Hey folks! So, there was some confusion about the Edict of Barbs and how it relates to BAM canon. We are cleaning those questions up in our own way. Here are the things to know: * The Edict of Barbs is NOT a venomous reference to the Treaty of Thorns, but to a different, more recent agreement. * The...
- Tue Mar 25, 2014 10:14 am
- Forum: NPC Casting
- Topic: Looking for 2-4 folks for April 11th.
- Replies: 5
- Views: 18484
Looking for 2-4 folks for April 11th.
Need you for one scene only. (Possibly 1 hour in length?)
Scotty, AdamG, and DreaPrime explicitly invited.
Scotty, AdamG, and DreaPrime explicitly invited.
- Tue Mar 04, 2014 3:44 pm
- Forum: Public Announcements
- Topic: Avatar Size.
- Replies: 6
- Views: 10874
Avatar Size.
Ok, so I like it a bit bigger. Erm, I mean, Avatars. I increased the acceptable size of our avatars to 150 pixels (50% larger) and 64k data size (100% larger!) My avatar, as of this post, is 150 pixels wide. Let me know if you think this is too big. In the meantime, enjoy having the potential for a ...
- Thu Feb 06, 2014 8:41 pm
- Forum: Public Announcements
- Topic: BAM, the Weather, and you!
- Replies: 0
- Views: 4132
BAM, the Weather, and you!
Hey folks, Weather Underground tells me we have a 60% chance of rain tomorrow night during game. This means that there will inevitably be the thing where folks want to know if we are gaming in the garage. While the garage is nice and dry (mostly) and warmer, it is also WAY louder and echo-ey. I know...
- Thu Jan 23, 2014 6:57 pm
- Forum: Perspectives on Storytelling
- Topic: On NEEPs
- Replies: 17
- Views: 32603
Re: On NEEPs
Justin's comments make me realize I forgot to talk about a core thing when it comes to NEEPs. In BAM we have a very flat economy of XP. What I mean by that is most dots are INCREDIBLY cheap, and there is not cost difference between the first and the 5th dot of anything, except disciplines. It is all...
- Thu Jan 23, 2014 12:03 pm
- Forum: Perspectives on Storytelling
- Topic: On NEEPs
- Replies: 17
- Views: 32603
On NEEPs
Neeps are an interesting problem for BAM. Back in the day, NEEPs were designed to slow down the advancement for characters with more XP. They were NOT XP, hence the name. They were not spent by anyone - staff included. The whole point was to try to help level the playing field between a brand new ch...
- Thu Jan 23, 2014 11:04 am
- Forum: Perspectives on Storytelling
- Topic: Character Sheets Online
- Replies: 15
- Views: 35049
Re: Character Sheets Online
To respond to Ari's post: * Currently we do allow people to do downtimes with either of thier characters on any given week, with Staff approval. You can play one and do DT's with the other. It doesn't happen often, but it does occasionally come up. * I forsee the way the XP spends working (in this p...
- Wed Jan 22, 2014 4:33 pm
- Forum: Perspectives on Storytelling
- Topic: Character Sheets Online
- Replies: 15
- Views: 35049
Re: Character Sheets Online
Couple of things: 1) The proposed idea would not replace the sheets at all. You would still have a book, we would still register XP at the beginning of game, and still do shout-outs at the end of game. The main difference is you will see your available XP on the forum, and we will have an authoritat...
- Thu Jan 02, 2014 1:22 pm
- Forum: Public Announcements
- Topic: 2014 Calender
- Replies: 2
- Views: 5306
Re: 2014 Calender
Awesome. Thanks for all the work Lindsay.
- Thu Dec 19, 2013 4:27 pm
- Forum: Perspectives on Storytelling
- Topic: Thoughts on a new system.
- Replies: 5
- Views: 19974
Thoughts on a new system.
Many of you may already know, the new By Night Studios (BNS) version of the MET system was finally published last week. As I have mentioned previously, I have been looking at this system as a possible replacement to the system we use here at BAM; but I wanted to talk a little more about it. I have e...
- Thu Sep 26, 2013 2:33 pm
- Forum: Perspectives on Storytelling
- Topic: Ralph's thoughts on rules
- Replies: 29
- Views: 76482
Re: Ralph's thoughts on rules
In reading these responses, something else came up for me that I wanted to express. Right now I spend something like 15 hours a week on BAM and BAM related stuff, between doing actual uptime, downtimes, responding to PMs, keeping up with the boards, rules discussions, plot ideas, and actual staff me...
- Tue Sep 24, 2013 10:05 am
- Forum: Perspectives on Storytelling
- Topic: Ralph's thoughts on rules
- Replies: 29
- Views: 76482
Re: Ralph's thoughts on rules
I'm hesitant on this rules change because it's quite a jump in power level for BAM to one where I can play a 6th gen Cappadocian with 5 in clan disciplines. Actually, you really can't do that in the new MET system. It would be too many merits. Still, as both Adam and Drea(Prime) have pointed out, t...
- Mon Sep 23, 2013 1:38 pm
- Forum: Perspectives on Storytelling
- Topic: Ralph's thoughts on rules
- Replies: 29
- Views: 76482
Ralph's thoughts on rules
Thanks to Glen (and others) who have asked for my perspective on rules. I will be answering that, plus saying a little about my plans for the future in regard to rules. When I think about rules systems I am very much of two minds on the subject. The way I see things - Rules should either work to sim...
- Fri Aug 23, 2013 9:11 am
- Forum: Perspectives on Storytelling
- Topic: Blood, Willpower, Herd, and mechanics. (But mostly blood)
- Replies: 11
- Views: 28279
Blood, Willpower, Herd, and mechanics. (But mostly blood)
Feeding, the 1-a-Week Willpower Refresh and Herd, please! Thoughts in general, the current mechanics, what's going on that we get Willpower from Feeding Tiles but not Herd, how much needs to be described or role-played versus being hand-waved or implicitly successful, or anything else please. Thank...
- Sun Aug 18, 2013 10:04 pm
- Forum: Perspectives on Storytelling
- Topic: Ignoring Alts in Uptime.
- Replies: 24
- Views: 52717
Re: Ignoring Alts in Uptime.
Oh. One more thing I'd like to say here....
I love that we allow alts in our game. I think our game would not be as healthy or as much fun without them. It is just this specific thing I have issue with.
I love that we allow alts in our game. I think our game would not be as healthy or as much fun without them. It is just this specific thing I have issue with.
- Sun Aug 18, 2013 10:03 pm
- Forum: Perspectives on Storytelling
- Topic: Ignoring Alts in Uptime.
- Replies: 24
- Views: 52717
Ignoring Alts in Uptime.
Before we get started, this conversation can get confusing so I'd like to make some definitions. Prime character - The character you started the night playing. Alternate character (or alt) - A character you have shelved and are not actively playing that night. Recently I have noticed a number of pla...
- Sun Aug 18, 2013 10:01 pm
- Forum: Perspectives on Storytelling
- Topic: What topics would you like to see?
- Replies: 12
- Views: 63766
What topics would you like to see?
Here is a forum for you to tell us what sorts of topics you would like to see us write about.
- Sun Aug 18, 2013 10:00 pm
- Forum: Perspectives on Storytelling
- Topic: What is the forum?
- Replies: 0
- Views: 12495
What is the forum?
Greetings and welcome to this forum. This place is designed to be a place for me (and the rest of staff) to post articles we write about the theory of why we do certain things in gamecraft. I know some of you have interest in why we do some of the things we do, and sometimes there just isn't a good ...
- Fri Aug 09, 2013 4:56 pm
- Forum: Public Announcements
- Topic: The Rant House
- Replies: 21
- Views: 34694
Re: The Rant House
Huh. Let's try this:
http://www.homestyler.com/designprofile ... 35f2ff9d19
Then hit "Copy design" so you can play with it. There are 2d and 3d views, and 2 floors to look at.
It's not ideal, but what do you want for 20 minutes on a break at work.
http://www.homestyler.com/designprofile ... 35f2ff9d19
Then hit "Copy design" so you can play with it. There are 2d and 3d views, and 2 floors to look at.
It's not ideal, but what do you want for 20 minutes on a break at work.
- Fri Aug 09, 2013 3:04 pm
- Forum: Public Announcements
- Topic: The Rant House
- Replies: 21
- Views: 34694
Re: The Rant House
Ok, so before I do a whole big descriptive post, I decided to play around with a free floorplan maker.
http://www.homestyler.com/designer#.UgVyq7HhA3Y.email
Let me know what you think. I'll adjust as necessary before posting.
http://www.homestyler.com/designer#.UgVyq7HhA3Y.email
Let me know what you think. I'll adjust as necessary before posting.
- Thu Aug 01, 2013 10:53 am
- Forum: Public Announcements
- Topic: The Rant House
- Replies: 21
- Views: 34694
Re: The Rant House
For the record, I am certain that the current Rant House was not established by Henri - it already existed. I suspect that it is supposed to be the same place as Gerard established, but the vaugeries of multiple player/owners and not having a well documented location has migrated it somewhat. I thin...
- Thu May 30, 2013 7:13 pm
- Forum: Public Announcements
- Topic: The Rant House
- Replies: 21
- Views: 34694
Re: The Rant House
I always assumed those "cells" are part of the catacomb.
- Thu May 30, 2013 3:07 pm
- Forum: Public Announcements
- Topic: Happy Birthday Ges!
- Replies: 6
- Views: 13577
Happy Birthday Ges!
Hey Ges! Happy Birthday to you!
- Thu May 30, 2013 3:03 pm
- Forum: Public Announcements
- Topic: The Rant House
- Replies: 21
- Views: 34694
The Rant House
Hey folks, I got a PM from someone asking for a description of the Rant House. I couldn't believe that it wasn't described in the Locations of Note section - but sure enough, I could not find it there. Normally, I would ask whoever owned the place to describe it, but since it has been a staple of th...